Drag & Drop Using Adobe Flash : The First Method: startDrag
Label: Flash tutorials
The First Method: startDrag
Here is an overview of what we want to achieve :
1. When a displayObject is clicked, started having the object move around with the mouse with a corresponding offset position.
2. When the user lets go of the mouse button, stop dragging the object.
When you convert the above logic to code, you will see that it's actually very simple. Create a movieclip in flash, and instance name is something. I'm going to draw Circle and name mine circle_mc.
Custom Cursor in Flash
Diposting oleh
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Label: Flash tutorials
You will need to create a movieclip symbol for customized cursor design then you will have to type in few lines of code asking flash to hide the existing cursor and show the new cursor developed by you.
Create a Movieclip symbol
Steps to Follow :
1. Press (CTRL+F8) to create a new symbol. Select "Create New Symbol" window will appear
2. Name your symbol cursorNew_mc.
3. Click on movieclip behavior and then press OK. Now you would have entered your movieclip symbol.
4. Draw anything you like to replace the existing cursor.
Now come back to "Scene 1" which is your main movie. To get back to "Scene 1", click on the "Scene 1" text on top of your timeline window as shown in the figure below.
In "Scene 1" of your main movie
Masking in Flash
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Label: Flash tutorials
Masking is revealing portion of your picture or graphic in the layer below. While surfing through net you might have come across lots of beautiful Flash effects such as ripple effect, some wording with sky background or glitter bordering an object, and wondered "How? What is the logic behind this.
Step to follow :
Inserting Layers and Naming them
1. By default you will have a layer in your timeline window. Insert one more layer, totally you need two layers to mask an object.
2. Rename the top layer to "Mask" and the layer below that to "background".
Creating Shape Tween
Blur Effect in Flash 8.0
Label: Flash tutorials
Steps follow :
Step 1 : Import an Image and create a movie clip
1. Open flash 8.0. Select New/Flash Document.
2. Import the image you would like to blur by clicking on File/Import to Stage and select the image.
3. Select the image on the stage and choose Modify/Convert To Symbol. Name the symbol blur and choose Movieclip as Type.
Step 2 : Create the blur effect
1. Select the blur symbol on the stage.
2. In the Properties Inspector, choose the Fileters tab.
3. Click on the '+' icon and choose Blur.
4. Choose 100 for Blur X and Blur Y and Quality as Medium.
Writing Actionscript in Flash
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Label: Flash tutorials
In this tutorial I will explain the pattern of writing Actionscript in Flash with actionscript 2.0.
A. Pattern writing actionscript in button
1. Create a new text object on the stage by using the Text Tool (T).

Flash Fade In and Fade Out Effect
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Steps to Follow :
1. Open a new file. File > New. A screen called new document will appear. Select Flash Document and click on Ok. Go to Modify > Document and give a file size of 300px by 200px. This is the same size as the Bitmap pictures we have.
2. Select the Bitmap pictures that you want to Fade in and Fade out from your picture file and bring it to the Flash Library. Select File > Import to Library from the Menu Bar. A screen named Import to Library will open. Choose the file name and click on Open. Repeat these steps for all the Bitmap pictures. To open library, go to Window > Library. You can see the pictures in the library panel.
3. Drag the picture from the Library panel to the Stage. Select the picture by clicking on it. Go to Modify > Convert to Symbol from the Menu bar. A dialog Box named Create New Symbol will appear. Give the name as pic1_mc. Select Movie clip. Click on OK.
4. Click on your Movieclip. Go to frame 15. Insert a Keyframe. Right click on layer 1 in the middle of the frames 1 to frames 15. The frames will become black. Select Create Motion Tween. An arrow from frame 1 to frame 15 will appear. Again click on Frame 30. Insert a keyframe. A second arrow will appear automatically.
Convert Bitmap Images to Vector in Flash
Diposting oleh
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Instead of drawing and recreating a bitmap file in Flash, you can use the trace bitmap command in Flash to recreate a bitmap image in vector format. Let's get started !!.
1. Import an image in Flash by opening a Flash document and clicking on File > Import > Import to Stage. Choose the image and click on ok.
2. Select the bitmap image on the stage and click on Modify > Bitmap > Trace Bitmap.
3.Try different valuse to get different trace effects.
3D animation in Flash CS5
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Label: Flash tutorials
This is a
tutorial on how to rotate objects in a 3D motion using the 3D Rotation Tool in
Flash CS5.
Please note :
1. You need to have Flash Player 10.0 installed to view the Flash animation.
2. Adobe Flash CS5 mush be installed in your system to work with the downloaded *fla file.
Before starting with the actual rotation of an object in 3D, follow the following steps to understand the concept and the basic tools and utilities in Flash CS5 that will be used to go through the tutorial.
3. Start Flash CS5 using the shortcut icon form your systems desktop.
4. Choose actionscript 3.0 under the Create New area to load a new file that uses Actionscript 3.0 as its basics.
5. Choose Small Screen form the interface type drop down list. The interface type drop-down is available on the right of the menubar area, refer figure.
1. You need to have Flash Player 10.0 installed to view the Flash animation.
2. Adobe Flash CS5 mush be installed in your system to work with the downloaded *fla file.
Before starting with the actual rotation of an object in 3D, follow the following steps to understand the concept and the basic tools and utilities in Flash CS5 that will be used to go through the tutorial.
3. Start Flash CS5 using the shortcut icon form your systems desktop.
4. Choose actionscript 3.0 under the Create New area to load a new file that uses Actionscript 3.0 as its basics.
5. Choose Small Screen form the interface type drop down list. The interface type drop-down is available on the right of the menubar area, refer figure.

